I collaborated with a team of 5 people following Agile methodology on Jira to develop a 1st playable demo on Unity. I implemented a key game system and mechanics through editor and C# scripting, based on the provided Game Design Document.
The completed prototype was successfully showcased at the Game Connection 2022 edition.
As part of a two-person team, I worked on a Unity-powered VR experience prototype using the Meta Quest 2, employing game engine logic and C# scripting in Visual Studio.
The application aimed to illustrate the earliest devices used to display moving images and demonstrate their functionality to visitors at a local museum.